Token · Robinhood Chain
$HELLOWEEN
$HELLOWEEN is the community game token of Helloween. Players earn it by winning runs and by playing daily, and claim it themselves from an on-chain reward pool. It is a memecoin with a game around it: no price promises, no promised value.
Contract
- Contract address (CA)
- 0xf0b6a8a4de27cd75245236f130bce3d25ad5636a · explorer
- Chain
- Robinhood Chain (chain id 4663)
- Reward pool contract
- 0xb6a11770a893189ee01de328498d1b4bd9a5bd02
- Pool balance
- Reading…
Tokenomics
- Launch
- On Pons, the launchpad on Robinhood Chain. All supply starts on the Pons bonding curve. There is no presale; the only tokens the team holds come from the public dev buy below.
- Creator tax
- 2% (creatorTaxBps 200, read on chain), taken by the Pons curve on buys and sells, on top of Pons' own 1% trading fee. Plain wallet-to-wallet transfers and reward claims are not taxed (we checked this on a fork of the chain).
- Dev buy
- 0.05 ETH, made by the dev wallet right at launch.
- 66.6% of the dev buy
- Sent to the reward pool contract. It pays victories (500 $HELLOWEEN for Normal, 1000 $HELLOWEEN for Nightmare, each once per wallet) and daily rewards (25 $HELLOWEEN, every 24 h per wallet).
- 33.4% of the dev buy
- Locked (HoodLock) or burned, decided by a community vote after launch. Planned: the vote itself is not built yet. Until it happens these tokens stay in the dev wallet, visible on the explorer.
- Amounts
- We do not quote a token amount here: it depends on the curve at launch. The pool balance above is read live from the chain.
The reward pool has no owner withdraw
- Tokens in the pool can only leave as a victory or daily reward, claimed by the winning wallet itself. There is no withdraw, sweep, rescue or upgrade function.
- The owner can do exactly two things: rotate the voucher signer key, and pause/unpause claims. Ownership can be handed on in two steps.
- Amounts are fixed in the contract: 500 per Normal victory and 1000 per Nightmare victory (each once per wallet), 25 per daily, 24 h cooldown per wallet. A claim needs a voucher signed by the game server, valid for 15 minutes, for this chain and this pool only.
- Honest limits: the game server decides who gets a voucher, and many wallets can play and claim. The pool is finite; when it runs low, claims stop until it is topped up.
Safety
- The only contract address is the one on this page and on @helloweenapp. Check it before you buy.
- We never DM first, never run giveaways in DMs, never ask for your seed phrase.
- Claiming never needs a token approval. If a site asks you to approve $HELLOWEEN to claim, it is not us.
- Gameplay runs on our game server; rewards, claims and the pool balance are on chain. Helloween is not a fully on-chain game.