Token · Robinhood Chain

$HELLOWEEN

$HELLOWEEN is the community game token of Helloween. Players earn it by winning runs and by playing daily, and claim it themselves from an on-chain reward pool. It is a memecoin with a game around it: no price promises, no promised value.

Contract

Contract address (CA)
0xf0b6a8a4de27cd75245236f130bce3d25ad5636a · explorer
Chain
Robinhood Chain (chain id 4663)
Pool balance
Reading…

Tokenomics

Launch
On Pons, the launchpad on Robinhood Chain. All supply starts on the Pons bonding curve. There is no presale; the only tokens the team holds come from the public dev buy below.
Creator tax
2% (creatorTaxBps 200, read on chain), taken by the Pons curve on buys and sells, on top of Pons' own 1% trading fee. Plain wallet-to-wallet transfers and reward claims are not taxed (we checked this on a fork of the chain).
Dev buy
0.05 ETH, made by the dev wallet right at launch.
66.6% of the dev buy
Sent to the reward pool contract. It pays victories (500 $HELLOWEEN for Normal, 1000 $HELLOWEEN for Nightmare, each once per wallet) and daily rewards (25 $HELLOWEEN, every 24 h per wallet).
33.4% of the dev buy
Locked (HoodLock) or burned, decided by a community vote after launch. Planned: the vote itself is not built yet. Until it happens these tokens stay in the dev wallet, visible on the explorer.
Amounts
We do not quote a token amount here: it depends on the curve at launch. The pool balance above is read live from the chain.

The reward pool has no owner withdraw

  • Tokens in the pool can only leave as a victory or daily reward, claimed by the winning wallet itself. There is no withdraw, sweep, rescue or upgrade function.
  • The owner can do exactly two things: rotate the voucher signer key, and pause/unpause claims. Ownership can be handed on in two steps.
  • Amounts are fixed in the contract: 500 per Normal victory and 1000 per Nightmare victory (each once per wallet), 25 per daily, 24 h cooldown per wallet. A claim needs a voucher signed by the game server, valid for 15 minutes, for this chain and this pool only.
  • Honest limits: the game server decides who gets a voucher, and many wallets can play and claim. The pool is finite; when it runs low, claims stop until it is topped up.

Safety

  • The only contract address is the one on this page and on @helloweenapp. Check it before you buy.
  • We never DM first, never run giveaways in DMs, never ask for your seed phrase.
  • Claiming never needs a token approval. If a site asks you to approve $HELLOWEEN to claim, it is not us.
  • Gameplay runs on our game server; rewards, claims and the pool balance are on chain. Helloween is not a fully on-chain game.

Go to claim